University of Arizona Sony Interactive Entertainment Game Developer Case Study
I need an explanation for this Art & Design question to help me study.
I will upload the full prompt but basically asking for research on a computer game development organization. Have to uncover the history of the organization, and how they have developed and marketed their creations (who it was founded by, what their goals were, their successes and failures). The professors asks us to read and watch their marketing creations. Also to read reviews of their games and judge their relative success or failure. It has to include subheadings. An important detail is that these following organizations can not be chosen: Nintendo, Atari, Sega, Ubisoft, EA, Square Enix, Spike Chunsoft. Should be an organization that had at least 2 or three games. Will Tip.